Profile Summary

Martin Kupski


Illustration - UI Art/Design - Graphic Design


16+ years as a 3D/2D artist has given me experience in a wide range of areas. Download my resume for the sumary of what I have done.





Toadman Interactive

Mar 2018 – Current


Immortal Unchained - UI Artist



iGotcha Studios

Jan 2017 – Oct 2017


Unnanounced Title – Lead Art



Nodbrim Interactive

Jan 2014 – Current


Acaratus – Designing and managing a team of 8 in all fields. Publishing and distributing the title and handeling marketing materials and doing all ingame 3D art assets and more.



IO Interactive

Mar – Jun 2012


Hitman Absolution – UI Design




2009 – 2010


Mortal Online – UI Artist/Design & 3D Art





Campus i12

2012 – 2013 


Matte Painting course – Held a class of 15 students teaching basics of Matte Painting tecniques and digital art in general.




Commercials & Film


Wil Film

Aug 2013 – 2016


LEGO CITY, Modeling/Shading/Lighting/rendering/


LEGO FRIENDS, Modeling/Shading/Lighting/


LEGO STAR WARS, Modeling/shading/Lighting

LEGO NINJAGO (additional content) Environment art/Lighting/shading/Rendering





Jul 2012 – Apr 2013


DR Paa Stoffer, Modeling/Lighting/Rendering

DR Homolesbians, Modeling/Lighting/Rendering




Gimmick VFX

2011 – 2012


SDLG, modeling/Environment art

LEGO Ninjago, Environment art/Lighting/Compositing




Ghost VFX

2006 – 2009 


Stimorol, Modeling/Matte Painting/Comp

Coke Zero, Matte Painting/Comp

Gori, Modeling/Animation/Matte Painting

Grand Marnier, Modeling