Illustration - UI Art/Design - Graphic Design
16+ years as a 3D/2D artist has given me experience in a wide range of areas. Download my resume for the sumary of what I have done.
Mar 2018 – Current
Immortal Unchained - UI Artist
Jan 2017 – Oct 2017
Unnanounced Title – Lead Art
Jan 2014 – Current
Acaratus – Designing and managing a team of 8 in all fields. Publishing and distributing the title and handeling marketing materials and doing all ingame 3D art assets and more.
Mar – Jun 2012
Hitman Absolution – UI Design
2009 – 2010
Mortal Online – UI Artist/Design & 3D Art
Campus i12
2012 – 2013
Matte Painting course – Held a class of 15 students teaching basics of Matte Painting tecniques and digital art in general.
Aug 2013 – 2016
LEGO CITY, Modeling/Shading/Lighting/rendering/
Animation/Comp
LEGO FRIENDS, Modeling/Shading/Lighting/
Rendering/Comp
LEGO STAR WARS, Modeling/shading/Lighting
LEGO NINJAGO (additional content) Environment art/Lighting/shading/Rendering
Jul 2012 – Apr 2013
DR Paa Stoffer, Modeling/Lighting/Rendering
DR Homolesbians, Modeling/Lighting/Rendering
2011 – 2012
SDLG, modeling/Environment art
LEGO Ninjago, Environment art/Lighting/Compositing
2006 – 2009
Stimorol, Modeling/Matte Painting/Comp
Coke Zero, Matte Painting/Comp
Gori, Modeling/Animation/Matte Painting
Grand Marnier, Modeling