Resume

Profile Summary

Martin Kupski

 

Illustration - UI Art/Design - Graphic Design

 

16+ years as a 3D/2D artist has given me experience in a wide range of areas. Download my resume for the sumary of what I have done.

WORK EXPERIENCE

 

Games

 

Toadman Interactive

Mar 2018 – Current

 

Immortal Unchained - UI Artist

 

 

iGotcha Studios

Jan 2017 – Oct 2017

 

Unnanounced Title – Lead Art

 

 

Nodbrim Interactive

Jan 2014 – Current

 

Acaratus – Designing and managing a team of 8 in all fields. Publishing and distributing the title and handeling marketing materials and doing all ingame 3D art assets and more.

 

 

IO Interactive

Mar – Jun 2012

 

Hitman Absolution – UI Design

 

 

Starvault

2009 – 2010

 

Mortal Online – UI Artist/Design & 3D Art

 

 

Lecture

 

Campus i12

2012 – 2013 

 

Matte Painting course – Held a class of 15 students teaching basics of Matte Painting tecniques and digital art in general.

 

 

 

Commercials & Film

 

Wil Film

Aug 2013 – 2016

 

LEGO CITY, Modeling/Shading/Lighting/rendering/

Animation/Comp

LEGO FRIENDS, Modeling/Shading/Lighting/

Rendering/Comp

LEGO STAR WARS, Modeling/shading/Lighting

LEGO NINJAGO (additional content) Environment art/Lighting/shading/Rendering

 

 

 

Postyr

Jul 2012 – Apr 2013

 

DR Paa Stoffer, Modeling/Lighting/Rendering

DR Homolesbians, Modeling/Lighting/Rendering

 

 

 

Gimmick VFX

2011 – 2012

 

SDLG, modeling/Environment art

LEGO Ninjago, Environment art/Lighting/Compositing

 

 

 

Ghost VFX

2006 – 2009 

 

Stimorol, Modeling/Matte Painting/Comp

Coke Zero, Matte Painting/Comp

Gori, Modeling/Animation/Matte Painting

Grand Marnier, Modeling