About

Martin Miroslaw Kupski

Born: 1986 – 06 – 24

Who am I?

 

I was born 1986 and currently live in the southern part of Sweden. I am a creative soul working remotely and been in the business for over 16 years now. I have a strong passion for creating striking visuals that bring meaning to their context.


I am mainly a digital artist but I was trained in the classical mediums back in school so I have a passion for the old school sculpting and painting.

 

I Love being out in nature and having different kinds of experiences to feed my creative hunger. To see more of what inspires me from day to day follow my twitter feed

MY PASSIONS IN LIFE


  • COMICS
  • BOARD GAMES
  • BOOKS
  • FOOD
  • FAMILY
  • NATURE
  • VIDEO GAMES

Primary Skills

 

  • UI Art/Design
  • Illustrative work
  • Graphic Design
  • Game Design
  • Branding/Identity
  • Animation

Software Skills

 

  • Unity Editor
  • Unreal Editor
  • Bitsquid Editor
  • Adobe Photoshop
  • Adobe Illustrator
  • Adobe Premiere Pro
  • Adobe XD
  • Adobe Indesign
  • Blender
  • 3D Coat

Secondary Skills

 

  • 2D/3D Skinning
  • Basic rigging
  • 2D/3D Animation
  • 3D Modeling
  • Texturing
  • Shading

Language Skills

 

  • LUA
  • Unreal Blueprints
  • Flash
  • CSS
  • HTML

What I do

 

12+ years in the entertainment business has given me experience in wide range of areas – 3D asset creation, UI art, Illustration, Comic books, post production, as well as project and team management.


My biggest passion in life is to be surrounded by creative people and to have inspiring projeects to work on. This could range from cooking food to making games! I enjoy relaxing thoughtful periods where my mind can go wild for example while reading a good book or watching an awesome movie. 




A large chunk of self dicipline combined with strong time management makes me a perfect team player and someone you can trust in a heated production environment. I have a good independent working ability and great organizational skills.

 

 


Biggest achievement

 

My biggest achievement to date is founding Nodbrim Interactive in conjunction with designing and managing a small but effective team in all fields for our indie games that I work on during my spare time.

My duties at Nodbrim are Game Designer, Team Management/Planning, 3D art, UI Art/Design and more..


Check out the Nodbrim Interactive website for more!

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